Gallery
Please find here the approved applications to the Social Art Award 2021 – New Greening. The open call was closed on 1 May.
The next Open Call for the Social Art Ward will be opened in 2023.
Title:
Sprites of Meadowlands
Sprites of Meadowlands
Author:
Mateja Rot
Mateja Rot
Description:
Changing the scale, moving the eyes, Sprites of Meadowlands addresses exploration of hidden green spaces. It starts with a walk and all the details that can characterize the morphology of spaces. Viewers are invited to participate in a game designed to activate a specific location on Earth. Playing with what is hidden and what is shown, I’m questioning people’s perception of reality and social practices in their immediate surroundings. I invite the players to share their visions and action steps for the planet on a contributory augmented audio platform.
Changing the scale, moving the eyes, Sprites of Meadowlands addresses exploration of hidden green spaces. It starts with a walk and all the details that can characterize the morphology of spaces. Viewers are invited to participate in a game designed to activate a specific location on Earth. Playing with what is hidden and what is shown, I’m questioning people’s perception of reality and social practices in their immediate surroundings. I invite the players to share their visions and action steps for the planet on a contributory augmented audio platform.
Description:
Changing the scale, moving the eyes, Sprites of Meadowlands addresses exploration of hidden green spaces. It starts with a walk and all the details that can characterize the morphology of spaces. Viewers are invited to participate in a game designed to activate a specific location on Earth. Playing with what is hidden and what is shown, I’m questioning people’s perception of reality and social practices in their immediate surroundings. I invite the players to share their visions and action steps for the planet on a contributory augmented audio platform.
Changing the scale, moving the eyes, Sprites of Meadowlands addresses exploration of hidden green spaces. It starts with a walk and all the details that can characterize the morphology of spaces. Viewers are invited to participate in a game designed to activate a specific location on Earth. Playing with what is hidden and what is shown, I’m questioning people’s perception of reality and social practices in their immediate surroundings. I invite the players to share their visions and action steps for the planet on a contributory augmented audio platform.