The Open Call for the Social Art Award 2019 under the topic “We are the People – Peaceful Revolutions” was closed on December 15, 2019. We are very impressed by 558 submissions that were contributed by artists coming from 65 countries across all continents. 

The winners of The Social Art Award 2019 are Narcissa Gold (USA), Melinda Mouzannar (Lebanon) and Bogna Grazyna Jaroslawski (Poland/Germany). The Honorary Mention goes to Kingson Kin Sing Chan (Hong Kong/UK). 

Below you find the artworks, that passed the initial jury round. The public voting took place till 30 December and is a tool to give more public visibility to the topic and the artworks. It does not replace the final jury judgment. There were two wildcards for the most voted artworks that entered the final shortlist

The focus diversity of applications shows that artists are active in the multi-faceted fields of socially engaged art reflecting on wars, genocides, femicides, traumata, violence against refugees, children, women, men, disabled people, LGBTIQs, animals. They share feelings for the planet and its living species, but also showing hopelessness due to complex crises be it climate change (e.g. in regard to water pollution), capitalism, corruption, a violation against human rights, nature, protected national parks. Many of the artists are constantly trying to give a voice to the poorest or empower unheard social groups.

It’s not only about peaceful revolutions, but it’s also about feeling a deep connection and showing love and respect for each other.
Thank you all for sharing your great and inspirational work and look at all the great contributions!

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Karst
by Snow Yunxue Fu
Category: open category
755
Contest is finished!
https://social-art-award.org/award2019/?contest=photo-detail&photo_id=972
42
755
Title:
Karst

Author:
Snow Yunxue Fu

Category:
open category

Description:
Karst is multi-level virtual reality visual and sound experience/artwork that creates liminal spaces in between the representational and the theatrical, the limited and the multi-dimensional, and the abstract and the real for people to visit and experience. The multiple scenes in Karst reference a variety of places in our reality that is being limited to be visited because of various reasons, revealing human’s relationship to the larger world. It pushes the boundaries of landscape art by putting natural ecologies and human environmental interventions in dialogue through immersive VR. It also attempts to embody the concept of Plato’s cave in the medium of a virtually constructed realm, providing a contemplative environment for the visitor to wonder; walking and teleporting within the control of the wireframed virtual hands that are given to them.
Description:
Karst is multi-level virtual reality visual and sound experience/artwork that creates liminal spaces in between the representational and the theatrical, the limited and the multi-dimensional, and the abstract and the real for people to visit and experience. The multiple scenes in Karst reference a variety of places in our reality that is being limited to be visited because of various reasons, revealing human’s relationship to the larger world. It pushes the boundaries of landscape art by putting natural ecologies and human environmental interventions in dialogue through immersive VR. It also attempts to embody the concept of Plato’s cave in the medium of a virtually constructed realm, providing a contemplative environment for the visitor to wonder; walking and teleporting within the control of the wireframed virtual hands that are given to them.